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General Jung
Asgard Intelligence Services Most Usual Suspects
15
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Posted - 2013.04.29 15:29:00 -
[1] - Quote
Dear Forum,
I am also disappointed that we had not seen anything more about the real Incarna. Maybe it only due to marketing reasons, and it is a lie that they are not working currently on Walking in Stations. Because it would be negligent.
EvE needs that social-economic expansions, and more immersion in general. Of course without dropping the envolvement of space, where is very much to do.
I support CCPs vision of an integrated Universe with more immersion and innovative storytelling.
I think it was also a bad idea to sell Captains Quarter as Incarna, where you can buy monocoles for 30 euros to watch yourself in a mirror. That really splited the community, because much people won-Št understand the possibilities of that social-economic station environment anymore. I believe in that visions of an additional linked sandbox, from social-connections over talk2agents storyline-telling and much more which could envolve.
One reason because I be keen on CCP is, because CCP has visions which is currently pretty rarely in the game industries. Believe in CCP - I do. |

General Jung
Asgard Intelligence Services Most Usual Suspects
17
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Posted - 2013.04.29 16:46:00 -
[2] - Quote
Solstice Project wrote:Yes !
Open the door ! Right into open space !
Let them all die and make the characters unplayable !
Anyway, on a serious note ... the best part about all this whining is the fact that it's simply *not gonna happen* in the near or medium future.
But hey ... keep whining, it's enjoyable. ^_^ The questions is which faction is whining.
I think the majority of Incarna supporting part of EvE-Players has shown that they are pretty carefull with not harming the envolvement of the space.
I already stated myself for envolvement, but it is your good right to not do so. I want that EvE survive and gaining more complexity. |

General Jung
Asgard Intelligence Services Most Usual Suspects
18
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Posted - 2013.04.29 17:28:00 -
[3] - Quote
Hello Solstice Project,
OK, then I understood you wrong. Sorry for that.
I will try to explain why I think, that it would add more compexity to the game. The people will interact in much more different ways then before via chat or teamspeak. Just to note one pre-alpha feature: Beside the minigames, Torfi Frans Olafsson mentioned in Fanfest 2009, if I rember correctly, that the mouth is going to move when speaking via ingame voice.
It could be the real immersion of a social gameplay and the friendship or even foeship, build up in those bars and clubs may result in huge economic consequences. You simply have more possibilites to interact with other pilots. This is one part of the additional complexity. In germany we call that sozio+Škonomisch (socio-economic).
Let me explain a additional complexit for new players and recruiters as well. Of course its a, a bit more farer away future, vision:
A new player is getting into EvE, get a warm welcome from its hologram in his captains quarter with sound output. He now has the ability to choose, to meet people right after he entered the game, or doing a few tutorials with agents which will talk to him while he is in space like in the X-Universe.
So beside the social-economic components, the station environment will help new players to get into the game via agent talks or pilot talks. |

General Jung
Asgard Intelligence Services Most Usual Suspects
18
|
Posted - 2013.04.29 18:11:00 -
[4] - Quote
Hello Solstice Project,
its all about immersion, and graphics and technology is a port to strengthing the immersive part of the game, which can acquire more players to stay or get into EvE as well as add complexity for the long term ones.
I admit that I am a advocate of a more immersive gameplay then you., nut I think the disagreement between us really show the different thinking directions we got at the same topic.
I notice more then simply fancy graphics behind Walking in Stations. |

General Jung
Asgard Intelligence Services Most Usual Suspects
18
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Posted - 2013.04.29 18:24:00 -
[5] - Quote
I adapted my post above, which fits into your Roleplaying arguement. |

General Jung
Asgard Intelligence Services Most Usual Suspects
21
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Posted - 2013.04.29 22:45:00 -
[6] - Quote
Stegas Tyrano wrote:inb4 Star Citizen So say we all. |

General Jung
Asgard Intelligence Services Most Usual Suspects
22
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Posted - 2013.04.30 16:47:00 -
[7] - Quote
Sure Captains Quarters was a mistake, especially because its only a small part of what Walking in Stations will be.
But they sold it under the Trademark Incarna with a microtransaction shop. Those two things are the main reasons of the protests and I support that clear statement on that fraud.
But that didn-Št break my pro statement of the real Incarna, although while I was a protest supported, because it splited the community as we see in this thread. Which is additional reason to release it. Its the same. |
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